﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace BLL.Model
{
    /// <summary>
    /// 标的
    /// </summary>
    public class targetModel
    {
        public string tb = "TARGET";

        /*****************Setter AND Getter*****************/

        string target_NO;

        /// <summary>
        /// 标的编号
        /// </summary>
        public string Target_NO
        {
            get { return target_NO; }
            set { target_NO = value; }
        }

        string target_NAME;

        /// <summary>
        /// 标的名称
        /// </summary>
        public string Target_NAME
        {
            get { return target_NAME; }
            set { target_NAME = value; }
        }

        string bid_TYPE;

        /// <summary>
        /// 拍卖类别
        /// </summary>
        public string Bid_TYPE
        {
            get { return bid_TYPE; }
            set { bid_TYPE = value; }
        }

        string product_NAME;

        /// <summary>
        /// 商品名称
        /// </summary>
        public string Product_NAME
        {
            get { return product_NAME; }
            set { product_NAME = value; }
        }

        string product_PIC;

        /// <summary>
        /// 商品图片
        /// </summary>
        public string Product_PIC
        {
            get { return product_PIC; }
            set { product_PIC = value; }
        }

        string product_PRICE;

        /// <summary>
        /// 商品拍卖底价
        /// </summary>
        public string Product_PRICE
        {
            get { return product_PRICE; }
            set { product_PRICE = value; }
        }

        string product_MEASUREMENT;

        /// <summary>
        /// 计价单位
        /// </summary>
        public string Product_MEASUREMENT
        {
            get { return product_MEASUREMENT; }
            set { product_MEASUREMENT = value; }
        }

        string product_AUCTION_METE;

        /// <summary>
        /// 商品拍卖数量
        /// </summary>
        public string Product_AUCTION_METE
        {
            get { return product_AUCTION_METE; }
            set { product_AUCTION_METE = value; }
        }

        string auction_NO;

        /// <summary>
        /// 拍卖会编号
        /// </summary>
        public string Auction_NO
        {
            get { return auction_NO; }
            set { auction_NO = value; }
        }

        string auctioneer_NAME;

        /// <summary>
        /// 拍卖师名称
        /// </summary>
        public string Auctioneer_NAME
        {
            get { return auctioneer_NAME; }
            set { auctioneer_NAME = value; }
        }

        string auction_TYPE;

        /// <summary>
        /// 竞拍方式
        /// </summary>
        public string Auction_TYPE
        {
            get { return auction_TYPE; }
            set { auction_TYPE = value; }
        }

        float increment_MONEY;

        /// <summary>
        /// 递增金额
        /// </summary>
        public float Increment_MONEY
        {
            get { return increment_MONEY; }
            set { increment_MONEY = value; }
        }

        string bid_RESULT;

        /// <summary>
        /// 拍卖结果
        /// </summary>
        public string Bid_RESULT
        {
            get { return bid_RESULT; }
            set { bid_RESULT = value; }
        }

        string biduser;

        /// <summary>
        /// 中标用户编号
        /// </summary>
        public string Biduser
        {
            get { return biduser; }
            set { biduser = value; }
        }

        float bidprice;

        /// <summary>
        /// 中标价
        /// </summary>
        public float Bidprice
        {
            get { return bidprice; }
            set { bidprice = value; }
        }

        string status;

        /// <summary>
        /// 中标状态
        /// </summary>
        public string Status
        {
            get { return status; }
            set { status = value; }
        }

        int fix_TIME;

        /// <summary>
        /// 定时拍卖时间,分钟
        /// </summary>
        public int Fix_TIME
        {
            get { return fix_TIME; }
            set { fix_TIME = value; }
        }

        int limit_TIME;

        /// <summary>
        /// 限时拍卖时间
        /// </summary>
        public int Limit_TIME
        {
            get { return limit_TIME; }
            set { limit_TIME = value; }
        }
    }
}
